Borderlands Game Of The Year Edition Promotional Offers And Content Access
The provided source material details specific promotional packaging, content access methods, and pricing for the Borderlands Game of the Year Edition across various platforms. This information pertains to a video game release rather than traditional consumer product samples such as beauty items or household goods. According to the data, the Game of the Year (GOTY) edition was designed to bundle the base game with additional downloadable content (DLC) through specific distribution methods.
Game of the Year Edition Packaging and Content
The GOTY edition of Borderlands included distinct packaging features intended to provide access to additional game content. The retail edition contained a map of all areas within the game territories as part of the physical package. This edition provided access keys for four downloadable content packs. A "complete and comprehensive map" of the Borderlands territories was also included as a physical component of the release.
The distribution of the downloadable content varied by platform and package type. For the Xbox 360 version, the retail package included a second disc containing all four DLCs. These DLCs were required to be installed onto the console's hard drive for use. In contrast, the PC retail package did not utilize a physical disc for the DLC; instead, it included an access code that allowed users to download the content.
Pricing and Availability
Pricing for the Borderlands Game of the Year Edition differed based on the gaming platform and the retailer. The following price points were identified in the source material:
- PC:
- Amazon.com: $27.99 US
- Steam: $29.99 USD
- Xbox 360:
- $40 US
- £50 UK
- $68 AUD
- PS3:
- Amazon.com: $36.99 US
The source material indicates that the retail edition of the GOTY version was announced and discussed on specific platforms, though the specific locations are not detailed in the provided text.
User Reception and Longevity
User commentary included in the source material highlights the game's enduring popularity and multiplayer functionality. Several users noted that Borderlands 1 remains a preferred multiplayer campaign co-op game, comparing it favorably to titles such as Halo CE, 2, and 3. The game's art style is cited as a reason for its lack of aging compared to modern titles that rely on lighting and realistic rendering capabilities. One user reported playing the game for over 100 hours with a partner, completing multiple playthroughs, and continuing to play it regularly. The game was selected as the Xbox 360 Game of the Year by RPG Land three months after the GOTY packaging was released and was a runner-up for Overall Game of the Year in 2009.
Content Distribution Changes
There is a mention in the source material regarding a change in how content was distributed. It is believed that a shift occurred from content being "on disc" to being distributed "by voucher." This suggests a transition in how users accessed the DLC, moving away from physical media included in the box to codes for digital redemption. This shift is implied to have caused some user discussion or concern, though specific details regarding the nature of the issue are not fully elaborated upon in the provided text.
Conclusion
The source material provides specific details regarding the Borderlands Game of the Year Edition, focusing on its packaging, the inclusion of four DLC packs, and distribution methods for PC and Xbox 360. It outlines the pricing structure for the game across PC, Xbox 360, and PS3 platforms. Additionally, the text offers insight into the user community's high regard for the game's longevity and multiplayer experience, as well as mentions a perceived shift in content distribution methods from physical discs to vouchers.
Sources
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