Freebies And Promotional Offers At Globe Conquerors Manila 2019 An Overview Of Esports Event Perks And Attendee Benefits
Globe Conquerors Manila 2019, held at the World Trade Center in Pasay City from October 25 to 27, 2019, was not only a premier esports event in the Philippines but also a showcase of immersive experiences and promotional opportunities for attendees. While the event primarily focused on League of Legends (LoL) competitions and cosplay exhibitions, it also featured various freebies, discounts, and promotional activities designed to enhance the visitor experience. These included on-site attractions such as photo booths, virtual reality (VR) experiences, and interactive exhibits, which allowed attendees to engage with the event beyond the competitive arena. Additionally, promotional partnerships and ticket discounts were available, offering fans cost-effective ways to attend the event and maximize their experience.
One of the notable promotional aspects of Globe Conquerors Manila 2019 was the availability of ticket discounts for attendees who opted for a two-day pass rather than a single-day ticket. As noted in promotional materials, fans could purchase tickets at all SM Ticket outlets with a 20% discount when they bought a two-day pass. This discount was valid until September 22 or until supplies lasted. While this offer was not explicitly labeled as a "freebie," it functioned as a cost-reduction incentive, encouraging broader participation and prolonged engagement with the event.
Beyond ticketing, the event featured a range of on-site attractions and experiences that could be considered promotional in nature. Attendees had access to a VR booth, large statues and replicas of in-game characters, and dedicated photo booths—facilities that, while not requiring an additional purchase, added significant value to the overall experience. These features were part of the event's broader strategy to create a memorable and immersive environment for visitors. However, the documentation does not provide information on whether these attractions were available at no cost or if any form of payment or entry requirement was in place.
Cosplay enthusiasts also benefited from the event’s support of creative expression. The Cosplay Clash Competition, which awarded PHP 80,000 in prizes to the winning team, provided a platform for cosplayers to showcase their talents. While this was a competitive event, it was open to participants who could engage with the community and gain recognition for their efforts. The presence of cosplayers such as Kuini, Keileen, and Ashley further enriched the experience for attendees, as these individuals interacted with fans and demonstrated a shared passion for the game. However, the documentation does not clarify whether attendees had to pay to participate in cosplay-related activities or if these interactions were part of the standard event experience.
Another key promotional element of the event was the involvement of sponsors and partners such as Garena, the Philippine publisher of League of Legends, and Globe Telecom, which has a long-standing commitment to esports in the region. While these partnerships contributed to the event’s success and supported various competitions, including the SEA Invitational 2020 with a PHP 1-million prize pool, there is no explicit mention of free products or samples being distributed to attendees. The event documentation does not indicate that any brands offered free samples, trials, or branded merchandise at the venue.
The absence of direct free product offers does not mean that attendees were without promotional benefits. For example, the event’s website and promotional materials highlighted the broader ecosystem of Globe Telecom, including mobile data and internet-related services such as GoWiFi. While not directly tied to the event itself, these services may have offered attendees additional value in terms of connectivity and digital engagement. For instance, TM EasySURF50 users received 1GB free GoWiFi access, 1GB mobile data, 2GB for EasyWATCH&PLAY, 300MB for an app of their choice, and unlimited all-net text for three days. These promotions, while not tied to Globe Conquerors Manila 2019, may have indirectly benefited attendees who used Globe or related services to access event information or share their experiences online.
In summary, Globe Conquerors Manila 2019 provided attendees with a range of promotional benefits, including discounted ticketing options, immersive on-site attractions, and opportunities for cosplay participation. While the event did not explicitly offer free samples or product trials, it leveraged partnerships and event-specific discounts to enhance the overall experience. Attendees who attended the event had access to a variety of perks designed to encourage engagement and foster a sense of community among esports fans.
Event Overview and Attendee Perks
Globe Conquerors Manila 2019 was structured as a two-day event, running from October 25 to 27, 2019, at the World Trade Center in Pasay City. The event attracted a large and dedicated audience, with organizers aiming to surpass the previous year’s attendance record of over 16,000 fans. While the documentation does not specify whether any free entry options were available for attendees, it does highlight the availability of a 20% discount for fans who purchased a two-day pass ticket instead of a single-day ticket. This discount was offered at all SM Ticket outlets and was valid until September 22 or until supplies lasted.
The promotional materials also emphasized the event’s commitment to providing an engaging and immersive experience for attendees. On-site attractions included VR booths, photo opportunities with large-scale in-game character replicas, and interactive exhibits. These features were designed to enhance the overall experience beyond the competitive gaming aspect of the event. However, the documentation does not clarify whether any additional fees or entry requirements were associated with these attractions.
Another notable feature of the event was the Cosplay Clash Competition, which provided a platform for cosplay enthusiasts to showcase their talents. Named champion Team Nawat won PHP 80,000 in prizes, and the event also featured appearances by notable cosplayers such as Kuini, Keileen, and Ashley. While this was a competitive event, it also served as a means for attendees to engage with the gaming community and participate in cosplay-related activities. The documentation does not specify whether any entry fees were required for these events or if participation was open to all attendees.
In addition to the competitive and cosplay elements, the event included various opportunities for fans to interact with celebrities and influencers. A "Celebrity Showmatch" was mentioned as a highlight of the event, though no further details were provided regarding the specific participants or the nature of the competition. The presence of influencers and bloggers was also noted, suggesting that attendees had the chance to engage with public figures in a more informal setting. However, the documentation does not clarify whether any merchandise or free samples were distributed during these interactions.
Promotional Partnerships and Collaborations
Globe Conquerors Manila 2019 was made possible through the collaboration of several key partners, including Globe Telecom and Garena, the Philippine publisher of League of Legends. These partnerships played a crucial role in the event’s success, contributing to the prize pools and supporting the broader esports ecosystem in the region. For instance, the SEA Invitational 2020, a major tournament within the event, featured a PHP 1-million prize pool, with Team Liyab emerging as the champions after defeating SteelWolves Gaia in the finals. While these prizes were awarded to the winning teams, there is no indication that attendees received any direct benefits or freebies related to these competitions.
Globe Telecom’s involvement in esports extends beyond the event itself, as the company has previously launched initiatives such as the Philippine Pro Gaming League (PPGL) in partnership with Garena and Mineski. These initiatives aim to develop and support local esports talent, but they do not appear to have directly translated into free product trials or promotional offers for attendees of Globe Conquerors Manila 2019.
In addition to its esports-related initiatives, Globe Telecom also promoted various mobile and internet services that could be beneficial to attendees. For example, TM EasySURF50 users were eligible for 1GB of free GoWiFi access, 1GB of mobile data, 2GB for EasyWATCH&PLAY, 300MB for an app of their choice, and unlimited all-net text, all valid for three days. While these offers were not tied to the event itself, they may have provided attendees with additional connectivity options to enhance their experience.
On-Site Experiences and Engagement Opportunities
One of the primary goals of Globe Conquerors Manila 2019 was to create a vibrant and interactive environment for attendees. The event featured a range of on-site experiences, including VR booths, photo opportunities, and interactive exhibits, all designed to enhance the overall atmosphere. These attractions allowed attendees to engage with the event in a more personal and memorable way. However, the documentation does not specify whether these experiences were available at no cost or if any form of payment or entry requirement was in place.
The presence of cosplay models and performers also contributed to the immersive nature of the event. Cosplayers such as Kuini, Keileen, and Ashley were noted for their enthusiasm and dedication to the game, and they interacted with fans throughout the event. While these interactions were part of the event’s broader cosplay competition and exhibition, the documentation does not clarify whether any additional perks or promotional materials were provided to attendees who participated in these activities.
The event also featured a "gaming merch store" and various exhibits, providing attendees with opportunities to purchase branded merchandise and learn more about the games and teams involved. While these stores were part of the event experience, the documentation does not indicate whether any free samples or promotional items were offered to attendees.
Event Impact and Future Prospects
Globe Conquerors Manila 2019 was widely regarded as a success, with organizers and participants alike expressing enthusiasm for the event’s potential to grow and evolve in the future. The event’s organizers emphasized the importance of continuing to support and develop the esports community in the Philippines, with a particular focus on identifying and nurturing local talent. While the documentation does not provide specific details about future events or promotional plans for 2020 and beyond, it does suggest that the organizers are committed to expanding the reach and impact of Globe Conquerors Manila.
The event’s success was also attributed to its ability to bring together a diverse audience, from dedicated esports fans to casual attendees interested in the broader gaming culture. By offering a mix of competitive gaming, cosplay exhibitions, and interactive experiences, Globe Conquerors Manila 2019 provided a comprehensive and engaging event for all participants. However, the absence of direct free product trials or branded samples suggests that the event’s promotional strategy focused more on creating a memorable and immersive experience rather than offering direct material incentives to attendees.
Conclusion
Globe Conquerors Manila 2019 was a significant event in the esports calendar of the Philippines, offering attendees a range of engaging and interactive experiences. While the event did not explicitly feature free samples, product trials, or mail-in sample programs, it provided several promotional benefits such as discounted ticketing options and on-site attractions designed to enhance the overall experience. The involvement of key partners such as Globe Telecom and Garena contributed to the event’s success, and the presence of influencers, bloggers, and cosplayers added to the vibrant and immersive atmosphere. For future events, organizers may consider incorporating additional promotional elements such as free product trials or branded samples to further engage attendees and expand the event’s appeal.
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